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Town Bonuses & Strategic Control

Factions that control towns gain permanent bonuses that apply to their members and any factionless or in-faction citizens. Bonuses are suspended if upkeep is unpaid or the town's hero is held.


Six Bonus Categories

Map-Wide Bonuses

Apply everywhere on Felucca:

  • Skill Gain — faster experience gain
  • Gold Drop — more gold from creatures
  • Harvest — more resources per Lumberjacking/Mining
  • Silver Gain — more silver from faction PvP kills

Territorial Bonuses

Apply only within the controlled town:

  • Vendor Discount — lower NPC vendor prices
  • Guard Awareness — guards detect enemies faster

Tiers

Each town can be at tier 0–3. Higher tiers grant stronger bonuses.


Who Benefits?

  • Faction members of the controlling faction (any character)
  • Factionless citizens of the town
  • In-faction citizens of the town

Highest tier per category applies if you qualify for multiple bonuses.


Suspension

Bonuses are suspended (zeroed) while:

Bonuses are restored when upkeep resumes or the hero returns.


Example

Trinsic is controlled by the Holy Order at tier 2. A Holy Order member traveling Felucca gets tier-2 skill gain everywhere. An unaligned player who is a Trinsic citizen gets tier-2 skill gain everywhere and vendor discount + guard awareness tier 2 in Trinsic. A Yew Militia member (rival faction) gets no bonuses from Trinsic's control.