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The Three Factions

Three powers vie for control of the mainland. Each is rooted in a home city, carries its own colors, and grants its members a distinct title. Your account may serve only one faction at a time — and only the faction of the city you are a citizen of.


Holy Order of Trinsic

Knights and templars sworn to Justice, holding the great walled city of Trinsic.

The Holy Order believes the exile of Lord British is a wound upon the realm that only disciplined, righteous force can heal. They are the martial and religious authority of the south — heavily armored, unyielding, and certain of their cause.

  • Home City: Trinsic
  • Base Member Title: Templar
  • Colors: Primary hue 2141, Secondary hue 2150

Yew Militia

Rangers, woodsmen, and free folk defending the forest and the abbey of Yew.

The Yew Militia is a volunteer force born of the deep forest — practical, hardy, and fiercely independent. Where the Holy Order marches in formation, the Militia knows every trail and treeline. They fight to keep the chaos of the war out of their woods.

  • Home City: Yew
  • Base Member Title: Militia
  • Colors: Primary hue 2133, Secondary hue 2125

Vesper Trading Company

A wealthy guild of merchants and operatives working the coasts and canals of Vesper.

The Vesper Trading Company fights the war the way it does everything — with capital, cunning, and calculation. What they cannot win by force they buy, and what they cannot buy they take by guile. Their wealth funds their soldiers, and their soldiers protect their wealth.

  • Home City: Vesper
  • Base Member Title: Merchant
  • Colors: Primary hue 2145, Secondary hue 2137

Faction Colors

Each faction's primary and secondary hues appear throughout the world and its rewards — on faction-colored cloth, armor, weapons, and footwear sold by faction vendors. Wearing your faction's colors is both a badge of allegiance and, at the reward vendor's prices, a mark of hard-won standing.

Faction Primary Hue Secondary Hue
Holy Order of Trinsic 2141 2150
Yew Militia 2133 2125
Vesper Trading Company 2145 2137

One Account, One Allegiance

An important rule underpins the whole faction war: all game accounts belonging to the same player must share the same faction. You cannot enlist one account with the Holy Order and another with the Yew Militia. Your allegiance is singular and total across everything you own. (The mechanics behind this are covered in Citizenship & Membership.)